Update of /cvsroot/netrek/client/netrekxp In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv27015 Modified Files: NetrekXP to do list.C build.cmd clientr.suo Log Message: Fixed KRP dashboard hull display upon death Added "warnHull: on/(off)" to visually display hull status as a series of dots around your ship. Modelled after warnHull implementation in COW, except that I use an actual bitmap rather than the hullbitmap header file to define the bitmaps. Index: NetrekXP to do list.C =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/NetrekXP to do list.C,v retrieving revision 1.52 retrieving revision 1.53 diff -u -d -r1.52 -r1.53 --- NetrekXP to do list.C 12 Jun 2006 14:10:29 -0000 1.52 +++ NetrekXP to do list.C 13 Jun 2006 11:18:22 -0000 1.53 @@ -43,21 +43,22 @@ local is scaled Things to do: -1) Add warning hull. -2) resizeable message windows. Perhaps memory of window positions if you choose +1) resizeable message windows. Perhaps memory of window positions if you choose to save settings. Text in windows should adjust to new window size. -3) Save options for observer/servernick/servertype need to be saved -4) A lot of annoying pop up windows (like macro window, default controls) should be +2) Save options for observer/servernick/servertype need to be saved +3) A lot of annoying pop up windows (like macro window, default controls) should be closeable by shift right click. -5) Workable windows installer would be nice -6) Get square planet bitmaps so I can turn them into mapped rotating globes. -7) ships at warp 0 near newplanets blink in and out of galactic - may be fixed -8) problem with message windows, text getting garbled near top, goes away with +4) Workable windows installer would be nice +5) Get square planet bitmaps so I can turn them into mapped rotating globes. +6) ships at warp 0 near newplanets blink in and out of galactic - may be fixed +7) problem with message windows, text getting garbled near top, goes away with flushing with scroll button. Doesn't show up initially, but do something like use scroll button, alt-enter, change to review all..and it shows up. -9) review all scrolling messes up text, if bottom of window is below the visible +7a) review all scrolling messes up text, if bottom of window is below the visible bottom border of netrek window. Actually will happen to whatever window is mapped down there at bottom of screen +8) Change beeplite (and any other bitmaps) that are in header file graphical format, +into actual bitmap files (necessary for eventual tactical and galactic scaling) Stas's list: - color coded playerlist. Index: clientr.suo =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/clientr.suo,v retrieving revision 1.28 retrieving revision 1.29 diff -u -d -r1.28 -r1.29 Binary files /tmp/cvs43F2o9 and /tmp/cvsObkgk1 differ Index: build.cmd =================================================================== RCS file: /cvsroot/netrek/client/netrekxp/build.cmd,v retrieving revision 1.17 retrieving revision 1.18 diff -u -d -r1.17 -r1.18 --- build.cmd 25 May 2006 08:43:56 -0000 1.17 +++ build.cmd 13 Jun 2006 11:18:22 -0000 1.18 @@ -471,6 +471,7 @@ copy resources\misclib\mono\clock.bmp %InstCWD%\netrek\bitmaps\misclib copy resources\misclib\mono\shield.bmp %InstCWD%\netrek\bitmaps\misclib copy resources\misclib\mono\stipple.bmp %InstCWD%\netrek\bitmaps\misclib +copy resources\misclib\mono\varyhull.bmp %InstCWD%\netrek\bitmaps\misclib copy resources\misclib\mono\vshield.bmp %InstCWD%\netrek\bitmaps\misclib mkdir %InstCWD%\netrek\bitmaps\misclib\color