Update of /cvsroot/netrek/client/netrekxp
In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv30991

Modified Files:
	NetrekXP to do list.C 
Log Message:
This large patch continues the work on allowing resizeable local
and map windows.  WINSIDE is now history, having been split
into TWINSIDE and GWINSIDE.  A few WINSIDE based defines
were modified.  Visible ship range (MAXDISTCLOAK and
MAXDISTVIS) were converted to galactic units.  The CORNER_DIST
variable was renamed to SOUND_MAXRANGE and now goes off
of INFORANGE scale rather than WINSIDE scale.  This keeps the
scaling factor for sounds the same no matter what size tactical is
used (sounds fall off to nothing at the same distance as before).
New function sound_window_height to calculate size of sound
window (trivial really, but makes it so no more editing newwin every
time a new option is added to the sound menu).
Commented out most of the windows geometry entries in the netrekrc,
and updated them to match the new default settings for a normal
500x500 local and 500x500 map window.  Reason being, newwin
entry routine now does a good job adjusting window sizes to match
local and map windows, so let's not have the user worry about
changing all the geometries.  Ideally users will change tactical and
map size, and have program do most of the adjusting for them.
On that note, changed a whole bunch of window default geometries
to use exact math so windows line up perfectly, and so they all
scale proper (compare old message win placements to new ones and
you will see the difference).
New netrekrc option infoRange to show a box around your ship
showing the limit on which server sends weapons data.  Box is
"smart" and doesn't draw sections that fall outside galaxy bounds.
Changed a few dashboard timers to no longer be located based on
WINSIDE (that was a mistake in the first place).  Dashboards do
NOT scale with tactical though, and it will be a MAJOR project
to add that ability.
The header for docwin is no longer centered on WINSIDE, since
the actual docwin size is hard coded to 500x500, made no sense
to have header to use WINSIDE in the first place.
MOTD window now is fixed at 500 pixels wide, no point in making
it wider, cause the text isn't going to extend due to the server
limiting its textwidth.
A bunch of bitmaps which were never anticipated to scale, now
scale.  Geno bitmaps now scale to fit map window, and are properly
defined in bitmaps.h as to their bitmap size.  Team and quit window
bitmaps now scale.

Index: NetrekXP to do list.C
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/NetrekXP to do list.C,v
retrieving revision 1.125
retrieving revision 1.126
diff -u -d -r1.125 -r1.126
--- NetrekXP to do list.C	5 Apr 2007 12:57:22 -0000	1.125
+++ NetrekXP to do list.C	6 Apr 2007 06:46:31 -0000	1.126
@@ -2,7 +2,6 @@
 1) there should be some sort of chance to give default resolution in GUI,
 which then maps windows accordingly.
 2) fix netrekrc append so that it doesn't keep adding new lines to the netrekrc
-3) Get source code for installer from Joe.
 
 Things not gonna happen, or server problems:
 2) torp_other and plasma_other not working right due to lack of torp fuse info
@@ -44,6 +43,11 @@
 10) sendto() error: 10049 on metaserver connect to a bad server, believe it's due
 to hostname not resolving.  Currently fixed by using mulitple attempts to resolve bad
 host names.
+11) CPU profile cambot
+12) Solve richtext issue with keyboard/mouse action over richtext windows..
+12a) minor richtext issue with scrolling - extra line at the end
+13) With expanded tactical ..can now see ships at galactic coordinates (-500,-500),
+if you fly into the NW corner of the galaxy.  this was never anticipated!
 
 Stas's list:
 - color coded (?) and scrollable playerlist.