On Wed, 26 Jul 2000, Dave Ahn wrote: > On Wed, Jul 26, 2000 at 12:26:32AM -0700, Trent Piepho wrote: > > > > But I wonder, was netrek the first graphical real-time internet game? > > It predates xpilot, xtank, xbattle, and crossfire. xconq was > > ported to X10 in 1987, but it's turned based, and I'm not sure it predates > > netrek though it could. > > Well, Netrek's predecessor Xtrek predates these games. It's also possible > that Netrek is the first real-time internet game based on a client-server > architecture. Correct me if I'm wrong, but the above games (including Xtrek) > used peer-to-peer or multiple X clients off a single machine. I was including xtrek when I talked about netrek. xconq for instance used X10 for network play the same way xtrek did, and was made client/server around 1989. I'm pretty sure that xpilot also went to a specialized client/server instead of using X.