On Wed, 26 Jul 2000, Dave Ahn wrote:
> On Wed, Jul 26, 2000 at 12:26:32AM -0700, Trent Piepho wrote:
> > 
> > But I wonder, was netrek the first graphical real-time internet game?
> > It predates xpilot, xtank, xbattle, and crossfire.  xconq was
> > ported to X10 in 1987, but it's turned based, and I'm not sure it predates
> > netrek though it could.
> Well, Netrek's predecessor Xtrek predates these games.  It's also possible
> that Netrek is the first real-time internet game based on a client-server
> architecture.  Correct me if I'm wrong, but the above games (including Xtrek)
> used peer-to-peer or multiple X clients off a single machine.

I was including xtrek when I talked about netrek.  xconq for instance used X10
for network play the same way xtrek did, and was made client/server around
1989.  I'm pretty sure that xpilot also went to a specialized client/server
instead of using X.