On Fri, Dec 07, 2001 at 11:47:04AM -0600, Darryl Palmer Jr wrote: > I see what you are thinking. Should the scenarios just be some simple > script that displays messages and expects that certain actions or > conditions occur in an amount of time? For example if it says press '5' > for warp 5, should it disable most of the other keys other than 5? It shouldn't say warp 5, it should say maxwarp. Let's not get people into bad habits. > If we have bots anyway, should have a way of having a "ghost" ship > demonstrating certain manuevers and actions? For some things it doesn't > make sense, but for escorting or synching we can either script the > escorting and synching demonstration or playback a netrek game that > demonstrates it. > > Is it necessary to be able to have a floating cursor or to change the > colors on the player's screen to draw his attention to certain things? It certainly would be nice. -Tom