*NIX:
[gnu-emacs]
[gcc......] => {C,C++,Java,PHP,Common Lisp}
[gdb......]
GNOME
GTK+
Motif
Openlook
Tk
OpenGL
Windows:
Some MS Visual Studio (C++/Visual Basic 5) experience.
Have used Metrowerks Code Warrior.
Zach
--- Bob Tanner <tanner at real-time.com> wrote:
> Quoting James Cameron (quozl at us.netrek.org):
> > E.g.
> > James Cameron, PHP-GTK: high, gcc on cygwin:
> medium.
> > Mike Wyatt, Delphi Pascal with Win32 API, Java.
>
> Start with my list.
>
> Programming Languages: This is important because if
> you choose something like
> VB, it's going to be tough for the unix people (ok,
> maybe someday it won't be
> http://sourceforge.net/projects/vb4linux/). I think
> a list of programming
> languages known to "work" on both platforms will be
> helpful.
>
> C, C++, Java, Python, Perl, Others?
>
> Widget Sets: When I say widget sets, I'm talking
> scrollbars, buttons, popups,
> menubar, etc. For sprites, animations, sound fall
> into the what I'm calling the
> Media Layer. Again, a widget set that is known to
> "work" on both platforms will
> be helpful.
>
> GTK+ (and it's derivatives), QT, wxWindow, Others?
>
> Media Layer: As listed above this is the "game
> framework". This is also where I
> think most of the controversy will come. All Win32
> game developers I know think
> DirectX, choosing something else is hard.
>
> SDL, OpenGL, Others (can't remember any others right
> now)?
>
> Build Tools: Another point of controversy. Visual
> .NET gives an excellent
> devel-environment, but it Win32 specific. That is
> not to say don't use Visual
> .NET, but contributing the project files is not very
> useful IMHO. We need to try
> to use tools common to each platform.
>
> make, autoconf, automake, others?
>
> --
> Bob Tanner <tanner at real-time.com> | Phone :
> (952)943-8700
> http://www.mn-linux.org, Minnesota, Linux | Fax :
> (952)943-8500
> http://www.tcwug.org, Minnesota, Wireless | Coding
> isn't a crime.
> Fingerprint: 02E0 2734 A1A1 DBA1 0E15 623D 0036
> 7327 93D9 7DA3
> _______________________________________________
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>
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