Tue Jun 20 05:44:36 CDT 2006  williamb at its.caltech.edu
  * Adding packet priority to sndSSelf
          * genspkt.c: Certain SndSSelf packets get marked as critical, as is done with SndSelf,
            so that information like player whydead is sent as high priority.  Fixes problem 
            where players would not get proper whydead on game end, most noticeable for
            observers.
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