Tue Jun 20 16:48:48 CDT 2006 williamb at its.caltech.edu * Adding packet priority to sndSSelf * genspkt.c: Certain sndSSelf packets get marked as critical, as is done with SndSelf, so that information like player whydead is sent as high priority. Fixes problem where players would not get proper whydead on game end, most noticeable for observers. -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: text/x-darcs-patch Size: 33621 bytes Desc: A darcs patch for your repository! Url : http://mailman.us.netrek.org/pipermail/netrek-dev/attachments/20060620/a79d36d6/attachment-0001.bin