On Fri, 19 May 2006, William Balcerski wrote:
> Could you also explain how client could get player position from the
> phaser hit message when all it passes is player name.  If you have
> multiple "guest" logins, I don't see how you can tell which player
> it is strictly from passing player name.

I do it in paradise-2000, so it's obviously possible.  I'm not going copy
my features for you, you'll have to write them yourself.

The only people who would want to use non-short packets are borg
authors looking for more information and people with old clients.  The same
clients that don't like message text getting changed.