On Fri, 19 May 2006, William Balcerski wrote: > Could you also explain how client could get player position from the > phaser hit message when all it passes is player name. If you have > multiple "guest" logins, I don't see how you can tell which player > it is strictly from passing player name. I do it in paradise-2000, so it's obviously possible. I'm not going copy my features for you, you'll have to write them yourself. The only people who would want to use non-short packets are borg authors looking for more information and people with old clients. The same clients that don't like message text getting changed.