On Wed, 31 May 2006, William Balcerski wrote: > The event that triggers switch from PALIVE to PEXPLODE is sending in the > practice robot. Strangely, that makes sense. When you said, entering combat, that didn't make sense. The robot does, because it is a non-observer player above slot 15. The SP2 flag code sends players 0-15 in one chunk, and only if necessary, sends 16-31 in another chunk. It was ignoring obserers and not sending anything at all about players 16-31 until the bot came in, then it sent the info for those players but did POBSERV -> PDEAD/PEXPLODE instead of POBSERV -> PALIVE.