On Wed, 31 May 2006, William Balcerski wrote:
> The event that triggers switch from PALIVE to PEXPLODE is sending in the
> practice robot.

Strangely, that makes sense.  When you said, entering combat, that didn't make
sense.  The robot does, because it is a non-observer player above slot 15.
The SP2 flag code sends players 0-15 in one chunk, and only if necessary,
sends 16-31 in another chunk.  It was ignoring obserers and not sending
anything at all about players 16-31 until the bot came in, then it sent the
info for those players but did POBSERV -> PDEAD/PEXPLODE instead of POBSERV ->
PALIVE.