On Fri, May 11, 2007 at 05:28:43PM +0200, Narcis wrote: > > Like in: i get killed? i had presumed to be invisible to other > players or > at least invincible :) but it seems i have to join a team and simply > play..? Anyone coming into the game on the observer port is put in the observer queue and marked as an observer. You /do/, however, still need to join a team. Most observers enter via right-clicking on a server name in the metaserver list. How are you archieving the same thing? > Merging, no problem, UDP need to check but question remains: which > server > to probe? i only know of metaserver.netrek.org. metaserver.netrek.org is a round-robin DNS (apparently) pointing to sage.real-time.org and orion.netrek.org. metaserver.us.netrek.org points directly at sage.real-time.com, and metaserver2.us.netrek.org points directly at orion.netrek.org. John -- "I'm sorry but our engineers do not have phones." As stated by a Network Solutions Customer Service representative when asked to be put through to an engineer. "My other computer is your windows box." Ralf Hildebrandt -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/pgp-signature Size: 189 bytes Desc: not available Url : http://mailman.us.netrek.org/pipermail/netrek-dev/attachments/20070511/ccb626cc/attachment.pgp