On Fri, May 11, 2007 at 05:28:43PM +0200, Narcis wrote:
> Like in: i get killed? i had presumed to be invisible to other  
> players or
> at least invincible :) but it seems i have to join a team and simply  
> play..?

	Anyone coming into the game on the observer port is put in
	the observer queue and marked as an observer.  You /do/,
	however, still need to join a team.

	Most observers enter via right-clicking on a server name in
	the metaserver list.  How are you archieving the same thing?

> Merging, no problem, UDP need to check but question remains: which  
> server
> to probe? i only know of metaserver.netrek.org.

	metaserver.netrek.org is a round-robin DNS (apparently) pointing
	to sage.real-time.org and orion.netrek.org.
	metaserver.us.netrek.org points directly at sage.real-time.com, and
	metaserver2.us.netrek.org points directly at orion.netrek.org.


"I'm sorry but our engineers do not have phones."
As stated by a Network Solutions Customer Service representative when asked to
be put through to an engineer.

"My other computer is your windows box."
                                     Ralf Hildebrandt
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: not available
Url : http://mailman.us.netrek.org/pipermail/netrek-dev/attachments/20070511/ccb626cc/attachment.pgp