How is this for a navigational interlock ... /* INL draft states for p_inl_draft */ #define INL_DRAFT_OFF 0 /* not involved */ #define INL_DRAFT_MOVING_TO_POOL 1 /* in transit to pool */ #define INL_DRAFT_POOLED 2 /* in pool of players to be chosen */ #define INL_DRAFT_MOVING_TO_TEAM 3 /* has been chosen, in transit to team */ #define INL_DRAFT_TEAMED 4 /* has been chosen by a captain */ During a draft, no speed may be set. During a move, no direction may be set. This helps prevent interference with the navigation to the pool or team galactic area. Therefore while pooled or in a team, the ships may fiddle with their shields and rotate to indicate they are present. I envisage the ships all on the tactical and all safe from damage. -- James Cameron mailto:quozl at us.netrek.org http://quozl.netrek.org/ -------------- next part -------------- A non-text attachment was scrubbed... Name: p_inl_draft.diff Type: text/x-diff Size: 4846 bytes Desc: not available Url : http://mailman.us.netrek.org/pipermail/netrek-dev/attachments/20070907/4d91fc87/attachment.diff