Hello, ---- James Cameron <quozl at us.netrek.org> wrote: > The INL draft mode is now operational, as far as the server side of > things is concerned. Rich, could you merge my changes with your code, > and tell me which of the following you're happy to handle ... > > 1. the INL robot vote to start a draft, I thought this was completed? > 2. the alternate tactical layout you've started on, > > 3. use of normal ship navigation rather than my "transwarping". I'd like to work on both of the above. Order of preference is to complete 2 first (as its very nearly done), and then tackle 3. I'm gonna grab the latest and greatest here when I get a moment, and have a look to see exactly what needs completing. There's a few features that may be nice-- but I've got to do the above first. > One of the future improvements is the One True Port philosophy, so > that only one port number is needed to join a clue game, and the same > port can be used for observing or playing. The draft would then allow > the captain to choose which players he wants to observe. Test code is > now in setship to change a slot from observer to player and back. Seems > to work alright. This is functional? Because this is awesome, and opens up all kinds of opportunities-- > 16 slot drafts, for example. Definitely something I'd like to take a look at once we get the basic version here tweaked. Rich > -- > James Cameron mailto:quozl at us.netrek.org http://quozl.netrek.org/ > > _______________________________________________ > netrek-dev mailing list > netrek-dev at us.netrek.org > http://mailman.us.netrek.org/mailman/listinfo/netrek-dev