On Fri, Apr 4, 2008 at 4:28 PM, Bill Balcerski <billbalcerski at gmail.com> wrote:
>  Conversely, if that's too hard to do, I'd
>  like to be able to send voice messages to an individual player only,
>  like a private message.  And there should be some way to signal that
>  it's a private message.

Good idea. Perhaps the server would send you a message such as
"Incoming voice message from R2. Do you wish to receive it?" and each
message would have a request associated with it. Or if it is a player
you want to chat with you could establish a chat session (this could
be strictly ip based on persistent across sessions if it is tied into
the player Name). These are sort of analogous to in IRC "/msg nick"
versus "/DCC CHAT nick".