players) and from imagination I can see cases where voice can add
even to the best players: information that does not need details.
- SB needs help: every player should know where the bases are, so a
simply cry should do.
- ogg sync.
- carry reports.

and maybe some others more. Using voice rather than keys for those
let's you forget about the keys needed to invoke them and focus on
the more vital ones.

Additionally you can pass 2 pieces of information at the same time.
And the space saved for the above mentioned voiced messages is free
and better used for the detailed info (less "flooding" scrolling out
of sight of vital info).

Don't think of voice as better, but orthogonally "more".

=A9 Rado S. -- You must provide YOUR effort for your goal!
EVERY effort counts: at least to show your attitude.
You're responsible for ALL you do: you get what you give.