1) My Swift/MacOS Netrek Client version 1.2 was just approved by Apple AppReview, and is now available as an update in the MacOS App Store.
The only change is that it fixes the “choose team” bug.  While MacOS users will automatically within in a few days, I highly recommend manually updating in the MacOS AppStore if you are playing in tonight’s 6PM game on continuum.

2) Netrek-dev server bot question:  When running a netrek server with bots, are the bots built in to the server?  Or are the bots separate processes running on the server and talking to the server over the localhost network?

3) IPv6: I’m under the impression that nobody has ever played Netrek over IPv6 because none of the netrek server codebases support IPv6.  Is that correct?  Asking for a friend…