Trent Piepho wrote: >So I fixed the problem. In a full game it should now take an average of 11 >seconds for a new player to get their stats updated. The bandwidth limiting >code will no longer cause a slot to be skipped for 32 seconds, it will just >get delayed for a couple of updates. I may have messed up a server using >LTD_STATS. Someone with such a server is encouraged to check that stats are >sent properly. Thanks Trent! But I swear stats updates were much more than every 32 seconds. More like every 32 minutes.