Trent Piepho wrote:
>So I fixed the problem.  In a full game it should now take an average of 11
>seconds for a new player to get their stats updated.  The bandwidth limiting
>code will no longer cause a slot to be skipped for 32 seconds, it will just
>get delayed for a couple of updates.  I may have messed up a server using
>LTD_STATS.  Someone with such a server is encouraged to check that stats are
>sent properly.

Thanks Trent!

But I swear stats updates were much more than every 32 seconds.  More like every 32 minutes.