Netrek will never die.

Zach

On 5/30/07, mark at mark.mielke.cc <mark at mark.mielke.cc> wrote:
> On Wed, May 30, 2007 at 05:27:16PM +0200, Rado S wrote:
> > > - Provide players with the functionality they want, which is to
> > > join a game (ANY game) in the style of their liking, NOT just to
> > > join a game on a particular server. As developers, we must
> > > understand how to separate concerns, not expect players to do it.
> > But you have to change some stuff for either way.
> > I don't mean to give up on your ideal solution.
> > I'm merely suggesting that while waiting for it the other solution
> > could be easier to put into action and cover the time until the
> > ideal solution works, since the code is already there (in some way).
>
> Frankly - I'm surprised there are enough players at most times during
> the queue to fill *one* queue. :-)
>
> At what point is Netrek dead? :-)
>
> Cheers,
> mark
>
> P.S. Please don't hurt me for my blasphemy.
>
> --
> mark at mielke.cc / markm at ncf.ca / markm at nortel.com     __________________________
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>
>   One ring to rule them all, one ring to find them, one ring to bring them all
>                        and in the darkness bind them...
>
>                            http://mark.mielke.cc/
>
>
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